Steven takes a look at just World of Warcraft went from a game, to a way of life.
Blizzard looks back on two decades of its genre-defining MMORPG, and talks how it's already planning for the next 20 years.
World of Warcraft was launched in November 2004, helping to bring online fantasy role-playing gaming into the mainstream.
The online role-playing game is more than just a game. It changed how we talk, love, grieve, spend money and hang out.
World of Warcraft is one of the most enduringly successful video games of all time. It's been up and running--and generating ...
The best Hardcore World of Warcraft classes are those that can easily survive to max level, if players can manage their ...
Blizzard Entertainment's World of Warcraft has captivated millions of players worldwide with its rich lore, immersive ...
Blizzard Entertainment launched its massive multiplayer online addition to "Warcraft" 20 years ago today — changing video ...
As it celebrates its 20th birthday, online video game "World of Warcraft" has demonstrated a rare longevity thanks to its ...
WoW buffs event currency gains is because it is easier to increase the numbers than decrease them. World of Warcraft errs on ...
Given how many falter, it’s a badge of honor that the OG, 2004’s World of Warcraft, has survived so long that it’s nearly old ...
When World of Warcraft released in 2004, it codified what an MMORPG could and should be, establishing a mold that shaped the ...