It benefited from the popularity of the Warcraft brand, a saga of real-time strategy games launched ten years earlier by ...
It's been 20 years since 'World of Warcraft' changed the way people play together online, and Blizzard isn't close to running ...
During a recent interview with GamesRadar+, World of Warcraft game director Ion Hazzikostas explained why this keeps ...
As a fan of WoW from the beginning, Hazzikostas joined Blizzard Entertainment, the game's California-based developer, in 2008 ...
World of Warcraft is one of the most enduringly successful video games of all time. It's been up and running--and generating ...
Hazzikostas confirmed that player housing is a core feature of the Midnight expansion. However, since we are probably about a ...
Use precise geolocation data and actively scan device characteristics for identification. This is done to store and access information on a device and to provide personalised ads and content, ad and ...
The World of Warcraft director explains why he doesn't see the point in starting over with the game, and why Blizzard tends to take a „conservative” approach to events.
While for many, World of Warcraft is in a good place right now, one aspect of the game that has come in for criticism from ...
The online role-playing game is more than just a game. It changed how we talk, love, grieve, spend money and hang out.
This week's Warcraft 30th anniversary celebration certainly brought its fair share of news, but if one thing really ...