Blizzard Entertainment's World of Warcraft has captivated millions of players worldwide with its rich lore, immersive ...
Blizzard Entertainment launched its massive multiplayer online addition to "Warcraft" 20 years ago today — changing video ...
WoW buffs event currency gains is because it is easier to increase the numbers than decrease them. World of Warcraft errs on ...
Blizzard looks back on two decades of its genre-defining MMORPG, and talks how it's already planning for the next 20 years.
World of Warcraft was launched in November 2004, helping to bring online fantasy role-playing gaming into the mainstream.
Steven takes a look at just World of Warcraft went from a game, to a way of life.
It benefited from the popularity of the Warcraft brand, a saga of real-time strategy games launched ten years earlier by ...
Two decades is a long time - multiple generations in the gaming industry - and though World of Warcraft has had its share of ...
World of Warcraft: Cycle of Hatred by Keith R.A. DeCandido is more than just a tie-in novel—it’s a compelling exploration of ...
The final boss of Upper Blackrock Spire was a centaur-dragon sort of guy called General Drakkisath. He was a big bruiser who ...
The online role-playing game is more than just a game. It changed how we talk, love, grieve, spend money and hang out.
When World of Warcraft released in 2004, it codified what an MMORPG could and should be, establishing a mold that shaped the ...