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Perhaps the biggest instance — and certainly the most embarrassing for almost everyone concerned — was the race to release ...
Steven takes a look at just World of Warcraft went from a game, to a way of life.
Noted to be addressed in future updates: Analogue sticks dead zones bugfixes. A-Life system bugfixes. ‘World of Warcraft’ at ...
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Blizzard Entertainment launched its massive multiplayer online addition to "Warcraft" 20 years ago today — changing video ...
Given how many falter, it’s a badge of honor that the OG, 2004’s World of Warcraft, has survived so long that it’s nearly old ...
Blizzard looks back on two decades of its genre-defining MMORPG, and talks how it's already planning for the next 20 years.
It's been 20 years since 'World of Warcraft' changed the way people play together online, and Blizzard isn't close to running ...
When World of Warcraft released in 2004, it codified what an MMORPG could and should be, establishing a mold that shaped the ...
Blizzard Entertainment's World of Warcraft has captivated millions of players worldwide with its rich lore, immersive ...
World of Warcraft: Cycle of Hatred by Keith R.A. DeCandido is more than just a tie-in novel—it’s a compelling exploration of ...