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Metal Gear Solid, Delta
Metal Gear Solid 3 remake's new camera perspective made the stealth game too easy, so Konami is adjusting it separately from the classic view
The difficulty of Metal Gear Solid Delta: Snake Eater will seemingly be adjusted depending on which camera perspective you choose to use, since one of them was naturally trickier than the other.
Metal Gear Solid Delta’s difficulty level will change based on which perspective you play the game in
Metal Gear Solid Delta: Snake Eater’s modern perspective makes the game, which was originally released on the PlayStation 2, play more like Metal Gear Solid 5: The Phantom Pain, rather than the zoomed-out perspective of the original Metal Gear Solid 3 release.
Metal Gear Solid Delta: Snake Eater Has Unique Way of Handling Difficulty
Snake Eater, developers share what players can expect from the game's difficulty settings.
Metal Gear Solid Delta Difficulty Level Depends on Perspective
The difficulty in Metal Gear Solid Delta will depend on the perspective players choose, offering a new way to enjoy the title.
Metal Gear Solid Delta Snake Eater Difficulty Will Change Depending On The Perspective You Select
Yuji Korekado, the Creative Producer on Metal Gear Solid Delta Snake Eater, has revealed during an interview with Famitsu that the game’s difficulty will change depending on the perspective you choose to play the game in — third-person or the original fixed perspective.
Metal Gear Solid Delta: Snake Eater Adjusts Difficulty Based on Player's Chosen Perspective
Konami producers Noriaki Okamura and Yuji Korekado gave an interesting interview to Famitsu. During the interview, they described the different game modes featured in Metal Gear Solid Delta: Snake Eater and how they will affect the difficulty level.
A Metal Gear Solid 1 remake can't be done in the same way Konami remade Metal Gear Solid Delta, producers say
Potential future Metal Gear remakes won't be done in the same style as the upcoming Metal Gear Solid Delta: Snake Eater, according to producers working on the series. Speaking to Famitsu, in quotes translated via Google and reliable fan translator Genki,
Metal Gear Solid Delta's Modern Camera Made the Game So Easy Konami Bumped Up the Difficulty
In an interview with Famitsu translated by Automaton, creative producer Yuji Korekado discussed the two gameplay modes available in Metal Gear Solid Delta: Legacy Style and New Style. The former is an exact recreation of the 2004 game,
Konami admitted remaking the first ‘Metal Gear Solid' game more difficult than the upcoming ‘Metal Gear Solid 3: Snake
While Konami is open to remaking more of their classic 'Metal Gear Solid' games, series producer Noriaki Okamura has stressed fans shouldn't expect the studio to make them any time soon because doing so is a daunting and challenging task for the developers.
Techopedia
10d
Metal Gear Solid Timeline: Play MGS Chronologically and by Release Date
Released in 1987 for the MSX, Metal Gear introduces the player to Solid Snake and the stealth genre as a whole. The game was ...
Game Rant
1h
Metal Gear Solid Delta: Snake Eater’s Difficulty Options Could Be a Double-Edged Sword
Creative producer Yuji Korekado recently revealed in an interview that the difficulty of Metal Gear Solid Delta will change ...
TechRaptor
11d
Metal Gear Solid: Master Collection Update Adds New Graphics Options and More
Master Collection update is available, and if you think the collection's visuals are a bit muddy, you'll want to check this ...
GameSpot
1d
Metal Gear's David Hayter Seemingly Teasing New Performance As Snake
The Metal Gear Solid voice actor and writer hinted at taking the camo and bandana up again... but for what?
1d
Metal Gear fans dare to hope as David Hayter teases return to "role I've not played, since..."
David Hayter, the gravelly voice of Metal Gear protagonist Solid Snake, has fans pondering an apparent return to the ...
11d
Metal Gear Solid: Master Collection Vol. 1 Gets Chunky Version 2.0.0 Update
Konami has released a chunky PC patch for the Metal Gear Solid: Master Collection Vol. 1 which brings it to version 2.0.0.
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